The Post Production concentration focuses on the rapidly evolving fields of sound for film, television, video games, AR/VR, and other modern media. Through both theory and application, students gain experience in recording, editing and mixing of Foley, ADR, sound design, spatial audio, multi-channel mixing, and soundscapes. The program also provides a foundation in the physics of sound, electricity and signal flow, and an in-depth survey of popular music fundamentals. Students utilize world-class audio technology and facilities, including digital audio workstations (Pro Tools, Logic, Ableton Live, and Digital Performer), Moog format analog modular synthesizer, and other hardware and software synthesizers, samplers, and drum machines. The program’s courses strengthen artistic and technological foundations and help develop the interpersonal skills crucial to success. To prepare for careers in the diverse audio industry, Post Production students participate in a variety of activities, including field production and recording, sound reinforcement for live events, and recording for music production.
Upon completing the Post Production degree program students will be able to:
PO 1 - Professionalism - Meet the social contract and professionalism expectations of employers and team members in a workplace environment.
PO 2 - Aural Knowledge - Evaluate sound and its aesthetic and technical characteristics.
PO 3 - Technical Knowledge - Demonstrate and apply knowledge of audio theory.
PO 4 - Delivering a Product - Produce audio as expected in an entry-level position.
PO 5 - Technical Skills - Evaluate and employ audio technology.
PO 6 - Knowledge of the Industry, Career Options, History - Demonstrate knowledge of the breadth, culture, and history of the audio industry.
PO 7 - Music Knowledge & Skills - Apply knowledge of music fundamentals, music industry culture, history, and style in professional practice.
PO 8 - Literacy - Demonstrate ability to research, organize, and present, and defend information.
GENERAL EDUCATION | ||
CM 100 | Speech | 3 |
EH 105 | College Writing | 3 |
HE 111 | The Husson Experience | 1 |
MC 101 | Introduction to Mass Communications | 3 |
MC 400 | Ethics in Media | 3 |
VF 245 | Photography I | 3 |
Foreign Culture and Conversation Elective | 3 | |
Historical Elective | 3 | |
Lab Science Elective | 3-4 | |
Literature Elective | 3 | |
Math I Elective | 4 | |
Math II Elective | 3 | |
Philosophical Elective | 3 | |
Psychological or Sociological Elective | 3 | |
Sustainability Elective or Open Elective | 3 | |
NESCom Core | ||
GV 245 | Graphic Design I | 3 |
IT 121 | Computer Applications for Digital Media | 3 |
MC 301 | Career Preparation | 1 |
VF 100 | Intro to Video Production | 3 |
NESCom Concentration | ||
AE 100 | Audio Engineering I * | 3 |
AE 101 | Applied Audio Engineering I * | 2 |
AE 102 | Music Structure and Style for Audio * | 3 |
AE 103 | Intro To Live Sound Production * | 3 |
AE 104 | Pro Tools 1 * | 3 |
AE 200 | Audio Engineering II * | 3 |
AE 201 | Applied Audio Engineering II * | 3 |
AE 202 | Intro To Music Production | 3 |
AE 203 | Sound Reinforcement Techniques I * | 3 |
AE 221 | Intro to Post Production * | 3 |
AE 300 | Technical Foundations of Audio Systems * | 3 |
AE 301 | Hybrid Mixing Techniques * | 3 |
AE 302 | Electronic Music Technology * | 3 |
AE 311 | Applications of Effective Recording * | 3 |
AE 324 | Pro Tools II Post * | 3 |
AE 330 | Audio Engineering Internship (Open Elective) * | 3 |
AE 402 | Sound Design for Modern Media * | 3 |
AE 421 | Post Production * | 3 |
AE 461 | Advanced Post Production * | 3 |
IT 331 | Networking | 3 |
Open Electives | 9 | |
Total Hours | 122-123 |
First Year | |||
---|---|---|---|
Fall | Hours | Spring | Hours |
AE 100* | 3 | AE 103* | 3 |
AE 101* | 2 | AE 104* | 3 |
AE 102* | 3 | AE 202 | 3 |
EH 105 | 3 | MC 101 | 3 |
HE 111*** | 1 | Math I Elective | 4 |
IT 121 | 3 | ||
15 | 16 | ||
Second Year | |||
Fall | Hours | Spring | Hours |
AE 200* | 3 | AE 221* | 3 |
AE 201* | 3 | AE 300* | 3 |
AE 203* | 3 | AE 301* | 3 |
VF 100 | 3 | AE 311* | 3 |
Math II Elective | 3 | Literature Elective | 3 |
15 | 15 | ||
Third Year | |||
Fall | Hours | Spring | Hours |
AE 302* | 3 | AE 324 | 3 |
CM 100 | 3 | AE 402* | 3 |
IT 331 | 3 | Lab Science Elective | 3-4 |
VF 245 | 3 | Philosophical Elective | 3 |
Historical Elective | 3 | Open Elective | 3 |
15 | 15-16 | ||
Fourth Year | |||
Fall | Hours | Spring | Hours |
AE 421* | 3 | AE 330 (or Open Elective)* | 3 |
MC 301 | 1 | AE 461* | 3 |
MC 400 | 3 | GV 245 | 3 |
Foreign Culture and Conversation Elective | 3 | Open Elective | 3 |
Psychological or Sociological Elective | 3 | Open Elective | 3 |
Sustainability Elective or Open Elective | 3 | ||
16 | 15 | ||
Total Hours: 122-123 |
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A minimum of C+ must be earned for all required Audio Engineering courses in the Music Production, Post Production, and Live Sound Production concentrations. Any required AE course can only be repeated once. Failure to successfully achieve the required C+ upon two attempts will result in removal from the AE program.