| GENERAL EDUCATION REQUIREMENTS | ||
| BR 120 | Art and Design Foundations | 3 |
| EH 105 | College Writing | 3 |
| HE 111 | The Husson Experience | 1 |
| MC 400 | Ethics in Media *** | 3 |
| Foreign Culture and Conversation Elective | 3 | |
| Natural / Social Science / Historical Elective | 3 | |
| Humanities Elective | 3 | |
| Lab Science Elective | 3-4 | |
| Literature Elective | 3 | |
| Math I Elective | 4 | |
| Math II Elective | 3 | |
| Perspectives Elective | 3 | |
| Philosophical Elective | 3 | |
| Psychological/Sociological Elective | 3 | |
| XR CORE CLASSES | ||
| AE 100 | Audio Engineering I | 3 |
| AE 101 | Applied Audio Engineering I | 2 |
| GV 145 | Design Thinking and Innovation | 3 |
| GV 245 | Graphic Design I | 3 |
| GV 208 | 3D Modeling I | 3 |
| GV 308 | 3D Modeling II | 3 |
| IT 223 | User Experience Design | 3 |
| IT 261 | Introduction to Computer Programming I | 3 |
| IT 265 | Introduction to iOS App Development | 3 |
| IT 366 | Programming Principles for Augmented Reality | 3 |
| IT 481 | Project Management Techniques | 3 |
| VF 100 | Intro to Video Production | 3 |
| XR 100 | XR Practicum I | 1 |
| XR 101 | XR Practicum II | 1 |
| XR 108 | 2D-3D Drafting Design | 3 |
| XR 177 | Extended Reality I | 3 |
| XR 200 | XR Practicum III | 1 |
| XR 201 | XR Practicum IV | 1 |
| XR 277 | Extended Reality II | 3 |
| XR 292 | Game Engines I | 3 |
| XR 300 | XR Practicum V | 1 |
| XR 301 | XR Practicum VI | 1 |
| XR 351 | XR Internship | 3 |
| XR 377 | Extended Reality III | 3 |
| XR 392 | Game Engines II | 3 |
| XR 477 | Extended Reality Capstone | 3 |
| ELECTIVES | ||
| Open Elective | 12 | |
| IT / XR Elective | 3 | |
| Total Hours | 121-122 | |
| First Year | |||
|---|---|---|---|
| Fall | Hours | Spring | Hours |
| BR 120 | 3 | EH 105 | 3 |
| HE 111*** | 1 | GV 145 | 3 |
| XR 100 | 1 | XR 101 | 1 |
| XR 177 | 3 | XR 108 | 3 |
| Math I Elective | 4 | Math II Elective | 3 |
| Psychological/Sociological Elective | 3 | ||
| 15 | 13 | ||
| Second Year | |||
| Fall | Hours | Spring | Hours |
| GV 208 | 3 | GV 245 | 3 |
| IT 261 | 3 | VF 100 | 3 |
| XR 200 | 1 | XR 201 | 1 |
| XR 292 | 3 | XR 277 | 3 |
| Lab Science Elective | 3-4 | Philosophical Elective | 3 |
| Literature Elective | 3 | Open Elective | 3 |
| 16-17 | 16 | ||
| Third Year | |||
| Fall | Hours | Spring | Hours |
| AE 100 | 3 | GV 308 | 3 |
| AE 101 | 2 | IT 366 | 3 |
| IT 265 | 3 | XR 301 | 1 |
| XR 300 | 1 | XR 351 | 3 |
| XR 377 | 3 | XR 392 | 3 |
| Open Elective | 3 | Natural / Social Science / Historical Elective | 3 |
| 15 | 16 | ||
| Fourth Year | |||
| Fall | Hours | Spring | Hours |
| IT 223 | 3 | MC 400 | 3 |
| IT 481 | 3 | XR 477 | 3 |
| Foreign Culture and Conversation Elective | 3 | Humanities Elective | 3 |
| IT / XR Elective | 3 | Perspectives Elective | 3 |
| Open Elective | 3 | Open Elective | 3 |
| 15 | 15 | ||
| Total Hours: 121-122 | |||
- *
* Candidates for the Bachelor of Science degree in Extended Reality are required to complete a minimum of 120 semester hours with a 2.0 overall cumulative grade point average and a 2.0 overall in their major classes. Transfer students must complete a minimum of thirty (30) credit hours at Husson. At least fifteen (15) credits must be earned in Husson IT courses.
- ***
May not be required for degree completion.